http://www.physorg.com/news177247679.html
Every under-30 male I know is busy playing this game (in online teams.) The article says it is "the biggest selling launch in the history of entertainment."
Methinks it is time for all of us to seriously look at video game architecture as a core driver of broadband and the Internet (and a good predictor of future trans-sector uses of network infrastructure.)
Thursday, November 12, 2009
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